Oh hey, it’s been a while! Keeping this update shortish, but I wanted to let folks know that I have a few new books coming out in the near future. This year I wrote manuscripts for about 4-5 book projects — except I never launched them. At least I haven’t yet. I’ve been sitting on those manuscripts while trying out a new venture (indie game development) and getting a new-ish freelance routine sorted out. It’s been a crazy summer (and now fall) full of challenges, troubleshooting, cautious optimism, and then more challenges.
So…errr…THAT happened! My apologies for being quiet of late. It’s been a weird summer. I’ve been working on a few book projects, slinging words in the freelance trenches, running my podcast The Freelance Game, and oh yeah, I launched an indie game studio called Touchfight Games. Ugh…What? Yeah.
Our first game, Go To Bed: Survive The Night, is out today on PC (Early Beta) and will also be launching later this month on iOS. It’s a creepy indie horror “bedroom defense” game that’s heavily inspired by Edward Gorey and other demented goodness.
I did a lot of the coding, some eerie audio whispering stuff, and a lot of the design, which is weird and crazy and woohoo! My cohorts Len and Jon also did a ton of work to make this thing as kickass as possible, we’ve got big plans for what’s ahead. It’s been a wild ride. If you want to check out the game, grab a copy, and support my crazy new side-quest adventure in any way, that’d be super duper appreciated!
The PC version comes bundled with the official soundtrack, and it has the first main story mode plus an unlockable challenge mode. We’ll be doubling the content with a second campaign and other unlockable goodies in the coming months. You’ll also gain access to a Steam code, once the game is greenlit. If you want to help with that, please vote YES here.
Thanks again for your time and support!
Why No Games Journalism?
As a side note, yes, I’ve completely backed off of any/all “game journalism” or “game critic” type freelance work. I’m still a full-time freelancer and am doing lots of game and tech-related writing work (looking for gigs, if you’re hiring BTW) on the side — just not for traditional press outlets at this point.
This is part-necessity, part-byproduct of my move into creating an indie game studio. While I’m not slinging reviews, news, and features for gaming outlets anymore, I’m still carrying the info-sharing torch on how to do all of that good stuff over at my podcast The Freelance Game with colleague Andrew Hayward, so check that out. You can still also grab my current books in the Game Journo Guides Series, and keep your eyes peeled next year for other related books!
The past two months have been crazy interesting and just crazy crazy, as I’ve been pushing hard to prep my new indie game studio’s first project, Go To Bed: Survive The Night, for launch on PC and iOS. We just put the game up on Steam’s Greenlight, and would super love and appreciate your support! Every vote helps push us closer to launch! Thanks in advance!
If you’re a PC gamer, and are on Steam, please hop on over here and help vote YES to get our game greenlit so we can get it approved for launch!
If folks have been wondering why I’ve been so quiet lately, it’s because I’ve had my head down and been hard at work on a new side project: launching my new indie game studio, Touchfight Games, with a few good friends. Today, I’m making the news official: I’m diving head-first into the exciting and crazy world of indie game development, and I couldn’t be more excited. What does this mean for my long-time freelance career as a game journalist and my future book projects? What games am I working on? Why am I going indie? Read on, and you’ll find answers to all of these questions and more!
In this debut installment of Shop Talk Interviews, I talk with long-time game journalist Andrew Groen about the massive Kickstarter success off his new book project: A History of the Great Empires of Eve Online. We chat about the project, cover some tips on how to run a slick book Kickstarter campaign, and also briefly touch on turning long-form articles into books.
If you like the show, stay tuned! I’ll be having other special interviews in the near future on a sporadic basis. You can also tune into my regular bi-weekly podcast The Freelance Game, which covers the ins-and-outs of the writing life and freelancing in the video game industry.
For a long time now, I’ve been meaning to build a place online where the many awesome game journalists, freelancers, and writer folks I interact with on a one-on-one basis can freely interact with one another! Many of you have the same questions, challenges, and obstacles, and it makes super sense to me to introduce everyone to each other so we can share insights and grow together as a community!
That’s why I finally created the Freelance Game Journo Network. It’s a private Facebook group that’s designed to be a safe place for game-centric writers — both newcomers and more seasoned pros alike — to network and communicate. If you’d like to join, just hit the link and make a request. I’ll be happy to approve it and welcome you aboard.
Right now we’re just getting started, but we’re growing quickly and I hope to use the group for lots of great things in the future — pitch jams, peer editorial feedback, resource sharing, Qs, and other helpful things. For example, we just started compiling a document of paying gig leads for smaller/medium size sites that are open to new writers!
The rules are simple: be friendly, be cool, participate in whatever way you feel comfortable, learn, and have fun!
Grab the PDF + Audiobook bundle via Gumroad for ANY price (yes, even for $0 if you choose)
Hey, awesome humans of the Internet! I’m running a special today! You can instantly download a PDF and Audiobook bundle of my third Game Journo Guides Series book - Freelance Writing Hacks: 55 Tips For Word Mercenary Success for ANY price you want!
Here’s the quick skinny!
This bundle is normally priced at $4.99, which is way cheap considering the crazy time and energy I poured into writing the book, narrating it personally, and then editing the audio into a lovely sounding audiobook. (If you dig our podcast, you’ll love the audiobook, BTW!)
You can get the whole shebang today simply by naming your price. I’ve set a suggested dollar amount of a few bucks, but you can pay over or under that amount by simply typing whatever amount you want. If you type in zero dollars, you’ll pay zero dollars. That’s how it works.
I’m offering this for a limited time as a trial run. You can check it out here on Gumroad!