About / Hire Me / Contact

Nathan Meunier is an experienced freelance writer, indie author, and game developer. He’s currently available for gaming and tech related consulting, B2B and B2C content marketing, and related freelance writing gigs.

For most of the past 10 years, he’s covered video games, tech, and geek culture as a freelancer. His work has appeared in more than 40 publications, including Nintendo Power, PC Gamer, GameSpot, EGM, IGN, Official Xbox Magazine, GamePro, Mac|Life, Ars Technica, and many others. Prior to writing about video games, he spent over five years working as a reporter for a weekly newspaper. For a more detailed resume, head on over here to LinkedIn.

Nathan is the co-founder of indie studio Touchfight Games, and he also creates small solo projects in his spare time.

Looking to hire a seasoned writer?

Nathan is available for contract writing work on a project-by-project basis. Don’t hesitate to get in touch to chat about specific projects: thenathanmeunier (at) gmail (dot) com

Fun Factoid: Meunier is pronounced “Min-Yay”

Want to sell more books? Let a writing pro help you advance your book writing career!

ssss3Dcover_NMEUNIER copyThis powerful resource delivers 19 core success strategies (and 70+ action tips) that will help you re-think your approach, write better (and better targeted) books, get more reviews, avoid wasting your time and money, build and expand your platform, and empower you to push upwards to achieve your goals of becoming a bestselling author.

Join hundreds of other authors on the path to success!drawing2


Recent Posts

The Indie Mindset, Game Dev Survival Tips, and A New Project Reveal!

Indie Insider #6 – Nathan Meunier and an Exclusive Announcement

As a huge podcasting nerd, I love opportunities to talk shop about things I’m passionate about and offer insights from my own experiences that might help others who are on a similar path. This week the folks at Indie Insider Podcast had me on to do just that, and it was a blast!

We had a great chat about the “indie mindset” for game developers, finding focus to hit your entrepreneurial goals, and tips to stand out and stay afloat in the indie game dev world. I also talk about my journey from games journalism into game development, and share some exclusive tidbits about one of my next big projects, DEATHWELL, which is a spiritual successor to This Book Is A Dungeon.

You can listen to the podcast episode right here!

And stay tuned, I’ll have more specific details and some screenshots of DEATHWELL to roll out soon.


  1. The Indie Response to Steam’s Major User Review System Overhaul Leave a reply
  2. Rejecting the “New Norm” of Games Industry Toxicity 7 Replies
  3. ADD & Game Dev Part I: Making games when you struggle with a hyper-mind 4 Replies
  4. Using Pinterest for Game Design Inspiration 1 Reply
  5. Awooga! Awooga! Updates and Blog Revamp Imminent! Leave a reply
  6. The Hard Truth: Why You Have To Hustle For Kindle Reviews Leave a reply
  7. Kindle Book Reviews: 3 Reasons Your Books Aren’t Getting Amazon Reviews 1 Reply
  8. Kindle Reviews: Why Are Customer Reviews on Amazon So Crucial for Indie Authors? Leave a reply
  9. Connect with fellow indie authors in my new Facebook group Leave a reply