My Games

I make weird, dark, quirky games — from grisly narrative-driven horror projects to unique card games. I’m currently working on a range of solo projects as well as some bigger games with my comrades at Touchfight Games. Here’s what I’ve been involved with so far:

In Development:

Missile Cards (PC) – Solo project. Release: April 7, 2017

“Missile Command meets Solitaire…only with more doomlasers, death, and explosions.”

Arm your defenses and blast away flaming death orbs, nuclear warheads, and other hazards hurtling down from space before they annihilate your base. Loosely inspired by the Atari classic Missile Command, Missile Cards re-imagines the intense bombardment defense gameplay as a turn-based strategy card game. Unlock new bases, upgrade your arsenal, complete missions, and challenge your card skills against increasingly brutal decks in this highly replayable solo-card game.

Out April 7th – $4.99 on Steam

Doom Parade (PC) – Solo project. Release: TBD 2017

The gates of Hell have burst open, and unholy abominations are swarming forth to consume the land. As the last guardian, you must defend the sacred book and cut down the demonic parade of hellbeasts descending on your fortress shrine. More info here.

Nuclear Golf (PS4, PS Vita, PC) w/Touchfight Games. Release: TBA 2017

Nuclear Golf is an outrageous and fast-paced 2D golfing game with explosions, destructible terrain, and boss battles set in and around a radiation soaked post-apocalyptic country club. Prepare to have your face melted off! No kitty cats or cute furry creatures were harmed in the making of this game.

OLDER GAMES / OUT NOW:

This Book Is A Dungeon (PC) – Out NOW on Steam!

512x512headerversion1Auto-cannibalism. Demonic Seduction. Occult Rituals. Bloodfeasting Worms. This Book Is A Dungeon has it all and much, much more. This dark, horrific Twine-based dungeon crawler pairs edgy interactive fiction with grisly pixel art and light RPG elements. Navigate this sprawling narrative-driven labyrinth bristling with otherworldly doom. – Solo project

Go To Bed: Survive The Night (iOS/PC)

iosandopcGo To Bed: Survive The Night is an eerie “bedroom defense” game, where you are tasked with helping a young boy stay alive from dusk ’til dawn as waves of malevolent shadow beings come slithering out from the darkness. Light and darkness play heavily into the game mechanics and power-ups. Battling unholy beasties before they can get their fangs on the young lad. – Touchfight Games

Recent Posts

  1. Steam Launch Diary #5: Failing Forward and Abandoning the Quest to “Break Even” Leave a reply
  2. Steam Launch Diary #4: Recovery, Reflection, and Next Steps 2 Replies
  3. Steam Launch Diary #3: Hope vs. Severe Demotivation Leave a reply
  4. Minimizing Risk as an Indie Developer (#Gamedev Audio Blog #6) Leave a reply
  5. Steam Launch Diary #2: Big Questions and Unknowns 5 Replies
  6. Experimenting and Struggling with Launching your Indie Game (An Update) Leave a reply
  7. Steam Launch Diary #1: Surviving the First 24-hours 2 Replies
  8. Missile Cards is OUT NOW on Steam (PC) Leave a reply
  9. My Quest for 5,000 Steam Sales During Launch Month 5 Replies