Navigating Pre-Launch Anxieties (#Gamedev Audio Blog #1)

Hey, remember when I used to podcast? Wasn’t that fun? Here’s something sort of like that: The first entry in my mini-podcast-like audio blog series! In this first 12-minute episode, I talk about prepping for the upcoming Steam launch of my new game Missile Cards.

Rather than throw a wall of words at you all the time, I figured I’d be neat to switch things up and use my human voice thing. These short audio posts will be a mix of dev-diary stuff covering what I’m working on, the challenges I’m working through, useful tidbits and takeaways, etc — and some proper topic-focused discussions.

Note: I’ve edited and reposted. This is a tidier audio version. – N

 

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