Shop Talk: Keeping a Pitch Graveyard

shoptalk copyPitching a steady stream of articles is one of the most important recurring tasks you need to stay on top of as a freelancer. Whether you’re trying to break into a new outlet or are simply feeding fresh ideas to editors you already work with, it can be a real challenge to track the status of the many queries you’re constantly sending out into the editorial world. Many fall by the wayside, but you shouldn’t let them grow cold for too long. Undead pitches can sometimes make the best pitches.

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Shop Talk: 5 Great Sites for Finding Paying Freelance Gigs

shoptalk copyEven when you have a decent amount of work on your plate, hunting down fresh gig leads is an important part of any freelancer’s regular routine. I spend a lot of time researching new publications to pitch, scoping out potential opportunities, and gathering resources to keep my freelance ship afloat during the inevitable slow spells and rough patches that pop-up along the way on this thrilling writing adventure. Here’s a rundown of some great hotspots around the web for sleuthing out paying gig leads. Read on for the goods!

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Shop Talk: Quick Tips To Simplify Your Writing

shoptalk copyIt’s possible to write elegantly without weaving an overabundance of flowery words throughout your prose. Just because a big word looks and sounds cool in the thesaurus doesn’t mean it belongs in your game review or feature article. Instead of writing to make yourself sound intellectually stimulating, try writing in a conversational tone that’s more digestible and easier to read. Your readers shouldn’t have to pull out a dictionary to decode what you’re trying to say.

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Shop Talk: 9 Twitter Tips for Freelance Game Journos

shoptalk copyNetworking is one of the most valuable skills you can develop as part of your freelance tool kit. Well-connected writers have a much easier time scoring gigs and drumming steady up work, and when it comes to socializing, making connections, and gathering the latest video game industry scuttlebutt, Twitter is where the action is at. Tons of editors, writers, and freelancers in the game journo world use Twitter daily, which is why it should be one of your top social networks of choice if you’re interested in landing writing gigs in the industry – freelance or otherwise. The more professional contacts you can make, the better off you’ll be. So whether you’ve just started out in the industry or have already gained some ground, here are some tips for using Twitter to boost your freelance career.

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Shop Talk: BOOM! The Bookpocalypse Is HERE!

shoptalk copyThis is it. Zero hour. My first book Up Up Down Down Left WRITE: The Freelance Guide to Video Game Journalism is finally out in the wilds, available in print and on the Kindle (and assorted e-devices via the free Kindle Reader app)! It’s been a crazy launch day, and I’ve been really encouraged by the response so far. Creating a book from the ground up has been an amazing and intense experience, and it’s awesome to have it finally out! Rather than ramble on and on about it, I figure I’ll cap off a long day with a few bits of what other folks have been saying about the book online and through social networks! Oh yeah, and you’ll also find links to where you can buy the thing!

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Ask The Freelance Dude #22 – A Balancing Act


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Dear Freelance Dude,

I struggle with the idea of pitching before I’ve written anything, especially when I don’t know how much time I’ll have to write the commission. Sometimes I’ll come up with an idea, will begin writing it, and realize there aren’t any legs under it or it’s pretty unoriginal. But I also understand that if I don’t send pitches and spend my time developing my ideas, I’ll be losing a ton of time writing content that may be rejected anyway.

How do you find that balance of pitching ideas and making sure ideas are pitchable?

Signed, Anthony S.

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Ask The Freelance Dude #21 – Idea Quest


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Dear Freelance Dude,

When brainstorming features, I often find it difficult to come up with themes that will be marketable to publications. It feels like focusing on current “hot topics” is simply chasing what’s already been said, but how do you go about finding fresh ideas?

Signed,
Steve G.

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Ask The Freelance Dude #20 – Shopping Around


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Dear Freelance Dude,

I’m gearing up to start pitching some things but have always wondered what the hard and fast rules on pitching a single idea or spec piece are. Is pitching one piece to multiple outlets a bad idea? Also, can you keep pitching a rejected piece to other outlets until it’s picked up? Are there any other tips to speed up the process or is it best left alone?

Signed,
James A.

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Ask The Freelance Dude #19 – Pack A Parachute


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Dear Freelance Dude,

I’ve been writing for a volunteer website doing news, reviews, and features – mostly news. However, being recently laid-off has forced me to search for paying opportunities, and I feel I don’t have the experience yet to attain one, freelance or staff (I’ve only been in games journalism for six months). Should I focus on writing features to submit to other websites or should I continue developing my skills until I feel ready?

And are there websites that hire staff writers that work remotely or is that, basically, freelancing?

Signed,
Anthony S.

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Ask The Freelance Dude #18 – Unresponsive Editors


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Dear Freelance Dude,

I’m trying my hardest to break into the world of freelance games journalism. I’ve had a couple of paid assignments which I managed to land without needing to submit any pitches. Since then, I’ve followed your advice about what makes a good pitch, and have tried several ideas tailoring them to several publications. After waiting a reasonable time, I have not had any responses whatsoever. What can I do if I’m simply being ignored?

Signed,
David O.

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