For those of you who might have missed it, my new book Up Up Down Down Left WRITE: The Freelance Guide to Video Game Journalism has been out for almost two full weeks now! A lot of folks have picked up a copy and already dug into it, and I’ve been getting excellent feedback from readers! One of the most exciting things I’ve been hearing is that some people are putting the book to practical use immediately and are already finding success with the advice on pitching editors, taming obstacles, and other sections of the book. If you haven’t picked up the book yet but are considering it, here’s a sampling of customer feedback and comments from the Twitterverse.
Tag Archives: reviews
Ask The Freelance Dude #22 – A Balancing Act

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Dear Freelance Dude,
I struggle with the idea of pitching before I’ve written anything, especially when I don’t know how much time I’ll have to write the commission. Sometimes I’ll come up with an idea, will begin writing it, and realize there aren’t any legs under it or it’s pretty unoriginal. But I also understand that if I don’t send pitches and spend my time developing my ideas, I’ll be losing a ton of time writing content that may be rejected anyway.
How do you find that balance of pitching ideas and making sure ideas are pitchable?
Signed, Anthony S.
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Ask The Freelance Dude #21 – Idea Quest

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Dear Freelance Dude,
Signed,
Steve G.
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Ask The Freelance Dude #20 – Shopping Around

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Dear Freelance Dude,
Signed,
James A.
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Ask The Freelance Dude #19 – Pack A Parachute

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Dear Freelance Dude,
I’ve been writing for a volunteer website doing news, reviews, and features – mostly news. However, being recently laid-off has forced me to search for paying opportunities, and I feel I don’t have the experience yet to attain one, freelance or staff (I’ve only been in games journalism for six months). Should I focus on writing features to submit to other websites or should I continue developing my skills until I feel ready?
And are there websites that hire staff writers that work remotely or is that, basically, freelancing?
Signed,
Anthony S.
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Shop Talk: The Year in Freelance 2012
Or perhaps more appropriately titled: “Holy crap I survived another year of freelance game journo word-fu craziness!” Every year seems like a wild ride, but 2012 in particular has been an interesting one across the board. So much so that I feel compelled to blab personal thoughts about some of the more interesting moments of my year. Feel free to indulge in my self-indulgence!
Ask The Freelance Dude #18 – Unresponsive Editors

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Dear Freelance Dude,
Signed,
David O.
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Ask The Freelance Dude #17 – Writing on Spec

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Dear Freelance Dude,
Signed,
Marcus B.
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Ask The Freelance Dude #16 – Pitching Reviews

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Dear Freelance Dude,
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Ask The Freelance Dude #15 – The Luck Factor

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Dear Freelance Dude,
I’ve seen a number of folks comment on how luck played a role in their obtaining a paying gig as a games journalist. Do you see luck as a big factor that plays into a person’s success in this field, or are there other variables that have greater importance?
Signed
KnucklesSonic8
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