“Raising huge armies of gnarled fantasy creatures, thundering across the loot-laden countryside, and thrashing the kingdoms of rival heroes in epic turn-based battles is still every bit as awesome as it was when I first dove into Heroes of Might and Magic as a kid. Don’t let the name switcheroo fool you: Might & Magic Heroes VI primarily sticks to the franchise’s roots. It’s laden with all of the excellent nitty-gritty details that strategic fantasy warfare nerds like me salivate over, but it also incorporates some updates to the formula that may not sit well with the hardcore set. As great as the underlying gameplay is, a few heinous design missteps nearly kill the experience outright, especially Ubisoft’s hideous Uplay requirements.”
It’s always entertaining when I’m playing a game for review in the living room and my wife walks by with her own commentary. This time it was “agh, that game is awful,” and it came a few minutes after putting up with what is arguably the most horrendous attempt at Russian sounding voice over dialogue we’ve possibly ever heard. Ghost Recon for Wii wasn’t really on my radar until it showed up on my doorstep for me to review, so I dug into it to see where things were at. Hoo boy. The gameplay wasn’t what I was expecting. At all. While I actually felt that was a good thing at first, the experience quickly went downhill from there. If you’re curious, you can read all about it in my review over here at GamePro.
“Just in time to fill the traditionally quiet release period following the holidays with ample blood spray and excessive cleavage physics, No More Heroes 2: Desperate Struggle has arrived on the Wii, and it’s even wilder, gorier, and sexier than its predecessor. After meticulously exploring many of the game’s nooks and crannies, we’ve compiled all the important information parents need to know about this M-rated title.”
Check out the full article here at What They Play.
“Like precious drops of life-giving water in a barren, dust-strewn landscape, details on Ubisoft’s new Prince of Persia game – slated to launch across all major gaming consoles in just a matter of months – have been excruciatingly scarce. Even the teaser trailer below left fans choking in the desert sands, desperate for real information. After chatting with Director of Level Design Michael McIntyre at a recent Ubisoft press event, however, we’ve managed to scavenge a few draughts of early intel on the game to temporarily slake your thirst.”
“Few things deflate one’s sense of manhood like having your lightsaber run out of juice right when you’re about to cut some dude in half. Even worse: The process of “recharging” the wounded fellow is uncomfortably familiar. You just sort of grab it and shake it around until it’s ready for another go. Right. The super over-the-top absurdity and sexy gore-fest that made No More Heroes such a bizarre and crazy hit on Wii is clearly back in good form. Our hilarious, blood-soaked play session with No More Heroes 2: Desperate Struggle had us carving up goons, inadvertently pureeing scantily clad ladies, and making quasi-obscene gestures with the Wii Remote. And we’d expect nothing less.”
“Practically nipping at the heels of Il-2 Sturmovik: Birds of Prey, Transmission Games’ Heroes Over Europe completely does away with any attempts to provide a realistic flight combat simulation experience like its competition and instead hones-in on the guns-blazing, full throttle arcade action that’s already fairly commonplace in the genre. Some players may prefer to embrace simplicity and enjoy focusing on being in the moment while sending entire squadrons of bombers and fighters planes plummeting in a fiery demise. Heroes Over Europe certainly has all of that and more, but it’s rough around the edges in more than a few areas.”