“Chapter 4: The Trial and Execution of Guybrush Threepwood brings the story back around and ties together the adventure with a mixture of both expected and unexpected plot twists. Having grown accustomed to a steady stream of humor and cleverness found in past episodes, the laugh-out-loud moments don’t seem to appear quite as frequently in this latest chapter, and it takes longer for the momentum to build. The good news is things eventually do pick up and the insanity that unfolds in the final moments of this stretch of the journey is worth muscling through to the end. You can expect the forthcoming last episode will be one worth waiting for.”
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“There’s nothing like waking up after being unceremoniously dumped into a heap of scrap only to find your head and limbs have gone missing amidst the filthy debris. Making a crummy situation worse, mechanical hooligans have strapped a large, makeshift bomb to the central tower in the looming industrial city you were just booted from, and your shiny lady friend is nowhere to be found. Being a little droid in a gritty robot world is tough business, but it’s worth pushing through the many seemingly insurmountable obstacles you’ll face in order to get to the heart of what makes Machinarium tick.”
“On the whole, point-and-click adventure games tend to get a bad rap for often being excruciatingly long, a little on the dry side, and gruelingly tough. The Blackwell Convergence is none of those things. Instead, it offers up a highly stylish supernatural tale filled with unusual characters and punchy plot twists. It’s also just peculiar enough to keep you transfixed to the very end. Best of all, you needn’t have to have played through its two predecessors to be able to jump right in and enjoy the adventure.”
“The early 90s can easily be considered the golden age of PC adventure games, thanks in-part to the development efforts of a handful of game designers at LucasArts. Games like Day of the Tentacle, Sam & Max Hit the Road, and The Secret of Monkey Island are among some of the best adventure titles of that time. Old-school PC gamers may recall with great fondness the humor-infused piratical shenanigans of the Monkey Island series in particular. Though many years have passes since the last island exploits of Guybrush Threepwood, a new Monkey Island adventure is finally upon us. It’s well worth the wait.”
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“Once upon a time in a mechanical world of small living robots, a catastrophic mishap at the power generation station sends a rolling blackout across the realm. Powered only by a once-constant supply of electricity, the metal inhabitants drop where they stand and enter a lifeless slumber for the better part of 10,000 years. Even after such a long time in disuse, all hope is not lost for the robotic world. A fortuitous and well-timed lightning strike wakes one of the sleeping bots. The power generator is not far away, and it’s time to wake up your metal friends.”
“Recent past sleuthing exploits in the video game realm have found the famed fictional detective Sherlock Holmes facing some downright peculiar characters in his quest for clues and the ultimate solution of the most elusive plots imaginable. After going toe-to-toe with an evil, Chthulhu-worshipping cult in The Awakened and matching wits with the gentleman cat burglar Arséne Lupin in Nemesis, Holmes and his companion Dr. Watson have their work “cut out” for them in their latest mystery-solving jaunt. It’s a grisly one to be sure.”