A lot of aspiring authors don’t give any immediate consideration to what happens next beyond completion of that first magical book they’ve always dreamed of writing. I understand why. If you’re just starting out, the process of simply hunkering down to complete one traditional length book can feel like climbing a mountain. When you’re at the base looking up at the steep challenges ahead, it can be tough to imagine yourself making it to your goal intact.
Now you can see why so many would-be authors always seem to be caught in perpetual stasis. “I’m still working on my book” syndrome is a hard affliction to beat. Those who do make it and persevere to see their book through to launch, however, soon learn that having that first book out in the world feels amazing, but it’s not enough.
I know guest posts are a bit of a rarity on this site, but I wanted to take a quick moment to let you know about my colleague Lauren Orsini’s new book, Otaku Journalism, that just launched today on Kindle! Lauren is a skilled writer and her enthusiasm for reporting on geeky topics is absolutely infectious. I’m already a few chapters into reading her new book and love it, so I highly recommend you grab a copy today! Here’s a post from Lauren talking a bit more about the project:
I’m really psyched to announce that my new book, Interview Fu: The Game Journo Guide To Conducting Killer Interviews, is OUT NOW (Print + Kindle)! I’ve been hard at work since the launch of UUDDLW last year to crack open my brain and pour out a decade’s worth of interviewing advice from my years as both a newspaper reporter and a freelance game journalist onto the page. Interview Fu distills all of my knowhow and experience on this important subject into useful tips and intriguing tales of troubleshooting. Even better, I also interviewed other notable writing pros from the game industry and a handful of game developers to get their take on what makes a great interview, how to better engage interviewees, and much more. This small but useful tome is exploding with a one-two punch of intel designed to take your journalism skills to the next level – whether you’re a freelancer, newsie, feature writer, author, or aspiring game journo ninja!
Are you curious about video game journalism? How about freelancing? Or BOTH? You’re in luck! Dan Amrich and I have teamed up to offer you a huge discount on the Kindle versions of our respective how-to guides on nabbing a career writing about games for a living! Both books complement each other well and are packed with helpful tips and advice for aspiring game journalists and writers!
The publishing landscape is changing dramatically. When it comes to writing and launching a new book, DIY is increasingly becoming the way to go these days. The reasons are numerous. You have more control over the end product and more freedom to experiment. Also, it’s faster, there’s less risk involved, and you can get a disgustingly better royalty rate than with traditional publishers. Self-publishing isn’t what it was a decade ago. It’s way better, though you still have to do most of the heavy lifting yourself. Sadly, that’s often becoming the case with a lot of traditionally published authors too. So why not take control and put together your book on your own terms?