I recently chatted with the folks over at Don’t Lose Your Day Job, who were kind enough to write up a nice interview piece about the Kickstarter, the book, my thoughts on this and that, and freelancing in the game industry. I think the article came out quite well. You can check it out right here.
Also: The book Kickstarter is currently hovering at 19 percent funding, with only 22 days left to hit the $7,000 needed to make this happen. Please check out the project and consider becoming a backer! Remember: if the project doesn’t hit the goal by Sept 8. then it doesn’t get funded. Sad panda!
“Giving a heavy nod to Ridley Scott’s oh-so-creepy Alien film series, Alien Breed delivered a good dose of top-down sci-fi arcade adventure back when it first came out for the Amiga. Its portable debut is punctuated with plenty of crawly beast-blasting fun that spans the original game, an updated special edition, and a handful of all-new levels created for its iOS release. While the formula feels a little dated, there’s still plenty of pull left in this intense bid for survival amidst the horrors of deep space.”
Hunting down games to review or preview is as easy as looking at online retail lists of upcoming games or fire up a web search to see what’s cooking in the development world. Coming up with good ideas for articles and columns, on the other hand, takes a lot more effort, but it doesn’t have to be a total drag. There will be times when your creativity wanes and good ideas don’t come as easily. You can overcome these mental droughts with a little research and some brainstorming. Here are a few quick tips on how to get the noggin juices flowing and track down leads for ideas to pitch.
If you’ve ever wanted to get the inside scoop on how to break into the world of freelance video game journalism, then this is your chance to back a project that’ll help you jump start your dream career. Last week I launched a Kickstarter campaign for my book Up Up Down Down Left WRITE – The Freelance Guide To Video Game Journalism. It had a killer first week, raising over $1,200 of its $7,000 goal. But then the influx of new backers died down to a light drizzle, then a trickle, and now it’s like the Sahara Desert over here. Not unexpected! Most Kickstarters hit a lull after launch and then pick up momentum during the home stretch. I’m still pretty optimistic about everything, but I don’t intend to let this thing die on the vine mid-way, which is why I need your help THIS VERY SECOND!
Read on for more nitty gritty on the Kickstarter campaign and how you can help.
Good morning! Sorry for the repeat intel for anyone who already caught this on Twitter, but I wanted to send an official blog post to let everyone know that the Kickstarter campaign for my book Up Up Down Down Left WRITE – The Freelance Guide to Video Game Journalism is now live! Please considering backing the project and helping to spread the word! At the very least, hop on over there and watch the totally weird-ass video I cobbled together like a freaky automaton. It’s pretty funny. I had a blast making it, and it still makes me chuckle. It also features a bunch of my cats. Which is awesome.
Feel free to scope out my previous post, for more specific details about the book, though you can grab all the info you need to know on the Kickstarter page. I really appreciate any help you can give to make this project successful, and stay tuned, because I’ll be rolling out some exciting stretch goals as things get rolling.
Hey humans of the Internet! Do you dig reading my Shop Talk and Ask The Freelance Dude columns here on the ye olde work blog? If so, then you’re going to (hopefully) love this. I’ve been working hard behind the scenes for the past year to write a full book covering the many ins and outs of how to freelance in the video game industry. The book, lovingly dubbed “Up Up Down Down Left WRITE: The Freelance Guide to Video Game Journalism,” is about two-thirds finished, and I’m getting everything together that I need to wrap-up the book and self-publish it. But I need your help to push this thing over the finish line and make it super awesome, so I’m launching a Kickstarter later this week! Here’s a little more detail about the project.