PTOM Nov. 2010 Issue Contributions

Holy redesign, Batman?! If you haven’t already noticed, things are a little different with the Nov. issue of PlayStation: The Official Magazine. This issue gets a major facelift and restructuring with some cool new layout tweaks and minor changes here and there. My monthly two-page review write-up of PSN titles won’t be appearing any more in the same format, but I’m still contributing heavily to PSN-related content in the magazine. I tackle the DLC Roundup,  Minis Roundup, and a hefty portion of the Best Games section, and I’ll still be contribution other pieces from time-to-time. For starters, you can peep my review of Scott Pilgrim Vs. The World: The Game on pg. 85. Love Love Love it, despite it’s few flaws. I’m a sucker for 8-bit art and chip music, but the game has some sturdy legs to it beyond aesthetics. Also, chip-punk rockers Anamanaguchi did the entire soundtrack, and man is it sweet. You can buy it separately on iTunes, which I have done. Great listening. Anyhow, that’s all for now. More PTOM related stuff coming up!

PTOM Print Contributions June 2010 Issue

After evil subterranean excursions in Badman, I was anxious to dig into What Did I Do To Deserve This, My Lord?! 2. It’s a rad sequel with some solid improvements. My full-page review is in the June issue on pg. 78. It was also a good issue for downloadable games. This month’s PSN Games review column covers the retro-tastic Mega Man 10, Greed Corp, Echoshift, and Super Pocket Tennis.  You can find those write-ups on pg 90 and 91. The next issue should be out soon, and there’s more downloadable goodness to come.

Nintendo Power May 2010 Contributions

I’m happy to report my work for Nintendo Power continues on at a steady pace, and the May 2010 issue has both a review and a full page community piece. On Page 85. be sure to check out my write-up of Beat City for DS. It’s one hell of a catchy and colorful little rhythm game. Very funky, and I had a blast with it. Also, on pg. 94 you’ll find a full page community feature on an incredible DIY Ghostbusters peripheral for the Wii made by Jack Rossi. Great stuff.  I’m working on a bunch of stuff for upcoming issues, including an awesome feature on the Minibosses and my first retro game write-up. Stay tuned for the goods!

PTOM Print Contributions May 2010 Issue

I was late posting info on the April issue, but I’m back on the ball now. In addition to my regular two-page PSN game reviews column, the May 2010 issue of PlayStation: The Official Magazine also has a full-page review of Last Rebellion on pg. 84. As for this month’s downloadable gaming reviews (pages 88 and 89), I covered the marvelously charming Fret Nice, Vandal Hearts: Flames of Judgement, Assault Heroes, and Hustle Kings. Hey also, while I have your attention: hit up pages 52-55 for an entertaining feature on PS2 box art reviews by fellow freelance comrade Mitch Dyer.

PTOM Print Articles in Feb. 2010 issue

Now that the Feb. 2010 issue of PlayStation: The Official Magazine is finally out, I supposed I can talk a bit about my new steady gig. I started doing some sporadic freelance work for PTOM last year with a few reviews and a feature that I was particularly excited about. After a brief lull for an issue or two, I’m happy to be back in the game. Not only that, I’m super stoked to be heading up the PlayStation Network Games section with a two-page spread of downloadable game reviews each month starting with the latest issue. My first installment tackles Braid, Star Trek: D-A-C, Peggle, Gravity Crash, Military Madness: Nectaris, and more. Stay tuned, because we’ve got some great stuff coming up in upcoming issues. Thanks!

Nintendo Power Jan. 2010 Contributions

Nintendo Power’s 250th issue (Jan. 2010) is packed with some awesome features looking back at great moments in Nintendo’s history. I’m also pumped that I have three Community section contributions featured in this landmark issue. There’s a piece on an impressive Super Mario Bros. 3 push-pin mural created by computer science students at the University of Fraser Valley, a piece on a couple of jazzy dude who will come into your living room and play old NES music in real-time while you play the games (for a price), and a feature on a cool papercraft piece crafted by Philipp Stollenmayer of an invisible Boo that will give you a double-take.  Definitely check out that issue of you’re able to, as it also has some great work by fellow freelance game journo comrade and regular NP contributor Andrew Hayward. Also, keep your eyes peeled for the Feb 2010 issue, as I have a ton of stuff going in as part of the annual Year in Preview feature. Thanks!

Feature: A Tiny Giant

My second NP piece is now out. I have a full page spread in the Dec. issue’s Community section about amazing NYC LEGO artist Sean Kenney and his ginormous Nintendo LEGO DSi he built for the system’s launch earlier this year. I loved LEGOs growing up, and anyone who reads this is probably already well aware of my gaming obsessions, so the mix of the two is a double whammy of awesome. Sean’s work is incredible. Check out his stuff and the article if you have a moment. Thanks!