Krater Review (@IGN)

“On paper, Krater: Shadows Over Solside is a mouthwatering mash-up. It spreads its Diablo-esque hacking-and-slashing evenly across a party of crazed warriors instead of focusing on one lone explorer, and the many dank caves and hardscrabble towns you explore are nestled snugly into the foothills of a post-apocalyptic landscape reminiscent of Borderlands’ Pandora or the irradiated wastes of the Fallout series. But while the first leg of this indie action-RPG trilogy picks up on elements from some excellent games, it fumbles them so badly at times that the grind rarely feels worth the effort you have to put into it.”

Check out the full review here at IGN.

Sniper Elite V2 Review (@IGN)

“Perched atop the bombed out husk of a building, I scan the razor wire fence line and nearby rubble far below for movement through the scope of my M1903 Springfield. Taking aim at a pair of Nazis chatting amidst the din of distant gunfire, I hold my breath, line-up my shot, and pull the trigger. The bullet spins through the air, hanging just for a second in the light, before it erupts through my target’s eyeball in slow-motion and sprays blood, brains, and shattered cranium out the backside of his head — all in gruesome X-Ray vision that provides a sickly intimate view of the grisly noggin slurry as it makes its grand exit.”

Check out the full review here at IGN.

Legend of Grimrock Review (@IGN)


“As a kid, I grew up rolling d20s, charting out hand-scrawled labyrinths on graph paper swiped from math class, and concocting elaborate fantasy worlds to explore. And when I wasn’t sitting around a table with my pals debating the finer points of casting Magic Missiles instead of Delayed Blast Fireballs, I spent my free time affixed to a clunky old PC playing games like Eye of the Beholder and Dungeon Master. Digging into Almost Human’s shiny new take on hardcore old-school dungeon crawlers is a warm fuzzy trip down memory lane, but one of the most impressive things about Legend of Grimrock is the way it showcases how well the classic formula holds up after so many years.”

Check out the full review here at IGN.

Realm of the Mad God Review (@IGN)


“With so many moving parts to learn and a seemingly infinite breadth of options to explore, diving into any new MMO is a major investment of time and energy. It’s exhausting, really, which is why I appreciate a game like the free-to-play Realm of the Mad God. This fantasy-themed, co-operative bullet hell MMORPG is beautifully simple, yet deep enough to keep you chained to your PC for days on end. It takes only a minute or so to get right into the action, and, once you get a taste for running around with a gaggle of your fellow pixelated-warriors raising hell and slaying beasts across the online realm, it’s hard to stop.”

Check out the full review here at IGN.

Feature: The Strangest Games of 2012


“Like everyone else, we’re getting pumped-up for the next big run of blockbuster hits and exciting sequels slated for release in the New Year. But we’ve got a secret little freaky streak too.

It’s an itch that needs scratching every so often, which is why we’re also looking forward to scoping out the weirdest and wackiest gaming offerings developers can throw at us. Here’s a heaping dose of the strangeness headed our way; watch out for these oddities in 2012 and beyond. ”

Check out the full article here at IGN.

Feature: The Weirdest Games of 2011


“Some game developers like to push the envelope. Others prefer to light it on fire and dance around chanting unintelligible tributes to eldritch deities. We appreciate both methods when the end result is a heaping pile of cool insanity. The usual glut of vanilla gaming offerings made an appearance, but 2011 didn’t skimp on the bizarre either. In a year full of risk taking and wild experimentation, developers churned out a bold sampling of the weirdest, most unusual projects we’ve seen yet. From the risque and profane to the outright peculiar, here are eight of the oddest games of 2011.”

Check out the full feature here at IGN.

Karate Chop Missiles In Cobalt (Preview)


“When it comes to sweet questions like “why dodge an incoming missile if you can punch it back at the metal jerk that fired it at you in the first place,” Cobalt has all the right answers. As the first third-party indie project published by Minecraft creators Mojang, this little battle-intensive platform shooter, with its wide-eyed and heavily-armed robots, is disarmingly cute for the brutal, cutthroat combat contained within.”

Check out the full preview here at IGN.

Review: Anno 2070


“Trading in gunpowder kegs and fields of wheat for missile turrets and high tech underwater algae farms, Anno 2070 brings the popular civ-building strategy series into the modern era with a much-needed twist. With humanity recovering from a global ecological meltdown that leaves much of the world’s land and vital resources now well below sea level, you now have to weigh out both the environmental and economical impact of your actions as you build out your budding archipelago empire. While the fresh sci-fi vibe had me hooked from the get-go, it’s the shades of depth 2070 adds to the franchise’s already elaborate gameplay that makes the ebb and flow of expanding my ever-struggling civilization so captivating. ”

Check out the full review here at IGN.

Preview: Voxatron Will Assimilate You


“Part of what makes creating your own virtual world so much fun is having the freedom to run around and blow the crap out of it when you’re done. To that end, Voxatron strikes a nice balance between building and destroying. This upcoming voxel-centric adventure shooter from indie studio Lexaloffle blends top-down run-and-gun action with platform puzzle exploration. It’s Robotron 2020 meets Legend of Zelda – only you can reduce the landscape and its unfriendly denizens to piles of blocky rubble. That’s not even the coolest part: Almost everything I encountered during my time noodling around in the alpha build’s adventure mode was created using the powerful built-in level editor.”

Check out the full preview here at IGN.

Review: Costume Quest (PC)


“It’s been many years since the last time I duct taped together a crappy robot costume out of cardboard boxes, paint, and glow sticks in order to trudge around hassling neighbors for candy. While I might be too old for those kinds of shenanigans these days, I love the way Costume Quest simultaneously recaptures that same exuberant spirit of youthful Halloween fun while letting me get my virtual candy hunting and monster slaying ya-yas out. Though it’s now a year old, Double Fine’s first foray into downloadable games still shines brightly, and PC gamers get a few extra treats for the price of admission.”

Check out the full review here at IGN.