“Even the most microscopic worlds are worth exploring. Nothing proves that point quite like Small Worlds — a game that has no enemies, no power-ups, no traps, no clear goals, and no story. It’s a game that’s simply about exploring the unknown and uncovering the mysteries found therein. Oddly enough, that core premise is enough to draw you voraciously through the short adventure in its entirety and leave you craving even more beautifully pixilated landscapes to venture through when it’s all over. “
“The problem with evil sentient robots is they have a nasty habit of not staying dead once you’ve gone through all the trouble of figuring out a way to finally kill them. Being made of metal and wires has its perks, including the convenient ability to be resurrected and rebuilt from scratch. That’s the problem the aptly named Flip Hero runs into when he travels to the heart of an asteroid to defeat his mechanical warlord nemesis Cruiser Tetron. Leaving his adversary a pile of space dust, he later finds out wicked robotic minions have built a new base in a new asteroid and have completely reassembled their previously slain master. Man, this jerk needs some re-killing. There’s work to be done. “
“Taking a long hot air balloon ride high above the scenic landscape below may be a relaxing and breathtaking experience for some. For me, the thought of sitting in a basket tethered to a giant floating sack situated not far from the clouds has always been accompanied by uneasiness over all of the many horrible and catastrophic things that could potentially go wrong. Balloons rip and burst. Burner tanks explode and catch everything on fire. People fall. While crash-landing in a desolate wasteland swarming with dark, wicked blob creatures hungry for my flesh was not on that list, it sure as hell is now.”
“Sushi Cat is like playing pachinko with live animals. The titular ball of fur is as adorable as he is fat, and his desire to romance a puffy pink kitty in a store window is matched only by his voracious appetite for sushi. Since chasing after love is no fun on an empty stomach, much of the spherical protagonists’ time is spent trying to stuff his face with tasty delights.”
Check out the full column here at IGN, and tune in every Friday for new Free Bytes installments covering free indie, flash, and social networking games!
Yes! Free Bytes is back! Check out my weekly column installments highlighting a new indie freeware game in the PC section of IGN.com every Friday.
“If professional demolition teams were somehow legally allowed to use rocket launchers to take down old unwanted buildings, then I’d be changing professions faster than you could say “holy airstrike, Batman!” Since that’s probably never going to happen — quite possibly due to the inevitable collateral damage that would be inflicted on the surrounding human populace — we’ll just have to stick to getting our destructive kicks in the virtual world. And Nitrome’s charmingly explosive flash puzzler Rubble Trouble is just the ticket.”
“Though death was always lurking nearby, Indiana Jones still managed to somehow make his job look a little too easy. Don’t expect to have quite as smooth a ride in Spelunky. In this charming and brutally tough homage to the treasure-seeking adventurer, death is a few steps behind, a few steps ahead, and pretty much anywhere else you feel like stepping. As a diminutive, whip-wielding hero, you set out on a grand quest to score glittering gold and gems, save 8-bit ladies in distress, and recover ancient idols.”
“Keeping track of a small gaggle of dim-witted critters would be a lot easier if they managed to sit still for a minute or two. Unfortunately, the fidgety creatures in Scribble seem afflicted with a bad case of ADHD. These living, ink-laden “Blots” would rather march happily to their own doom than remain idle. As their steward in this MySpace doodling puzzle game, it’s your job to guide them through increasingly deadly stages and keep them alive. Well, at least most of them.”