Welcome to Demo-licious, a new video column where I dive into free demos of cool, unusual, and wacky games and see what kind of trouble I can cause. In this first installment, I make a huge mess in Viscera Cleanup Detail — a silly indie game currently in Alpha that tasks you with cleaning up all the gore left over on an abandoned space station after all hell breaks loose.
If you enjoy this video and others I’ve been putting together, please subscribe to my channel and share with friends! I’ll be doing a lot more video content on the site, including reviews, oddball features, and random snippets of gaming weirdness!
Perhaps a little context is in order! I’ve been wanting to expand into making video content for some time now, and this new goofy Weird Things I Did In…[insert game name here] is the first manifestation of that. Often when I’m playing games for review or for fun, it’s the unexpected, unanticipated oddities I encounter that make it truly awesome. The idea for this series originally came from an older piece I wrote a while back called “Weird Things I Did In Skyrim (That Were F*%$ing Awesome).”
This is sort of the same idea, but a tad different. I’ll be tackling other new and upcoming games that I encounter opportunities to create shenanigans in. Stay tuned! And in the meantime, please do share the video and subscribe to my YouTube channel!
“We’re all doomed. Since the first outbreak in 2001, over 400 million people have been infected with the iPlague and that’s steadily growing each year. The first symptoms come on gradually. It all starts with a light tingle – a twitchiness, if you will – at the mere mention of any portable electronic device adorned with a tiny fruity logo. Soon it progresses to salivation, followed by an uncontrollable desire to open your wallet and blindly hurl its contents at anyone resembling Steve Jobs.”
Check out the full iRant in its entirety here at Unwinnable.
I probably haven’t clocked nearly as many hours in Skyrim as the average RPG nerd, yet I’ve amassed a large cache of little personal stories culled from my journeys. Every time I boot it up I manage to stumble across some strange encounter, some random circumstance, some oddball situation I get myself into that makes me chuckle and go “WTF.” You can read about my first round of bizarre, bite-sized exploits here. I’ve added a few more to the pile for your amusement. Fellower adventurers, I give you: Weird Things I’ve Done In Skyrim That Were F#*%ing Awesome (Volume 2)!
This month’s installment of my indie-gaming developer spotlight column over at GameSpy highlights the insanely charming and quirky Zombie Cow Studios. Much of the feature discusses some of the behind-the-scenes stuff from their recent game Privates – a bizarre educational game revolving around blasting STDs inside vaginas and anus (anuses…ani? What’s the proper plurar for an arse-hole?) while providing important info about the nasty stuff.
Check out the column here at GameSpy, and stay tuned for a new installment next month!
“Our guitars were tuned. Our amps were cranked to the max. It was time to rock. However, instead of a looking out at a packed house in a seedy dive bar, our band was on the deck of a rickety pirate ship in the middle of the frothing ocean about to open a can of rock-n-roll whup-ass on a giant, ticked-off octopus. Apparently the many-tentacled brute didn’t take too kindly to our decision to pass over his kiddo who’d recently auditioned to be our new drummer. Indeed, experiencing Rock Band through the filtered lens of the LEGO world offers a healthy mixture of both the familiar and the absurd.”
“Outlandish humor, intentionally cheesy live-acting, and an “anything goes” attitude are all fine trademarks of the Command & Conquer Red Alert series, separating it from other standard real-time strategy games by a thick, barbed-wire wall of silliness. What’s not to love about sending sonic laser-equipped dolphin attack squads, giant Japanese robot mechs, pig-tailed psionic schoolgirls, and armored Soviet war bears charging into battle? Command & Conquer: Red Alert 3 – Commander’s Challenge distills the core gameplay into a standalone, challenge-based expansion that’s light on plot and heavy on the difficulty.”