It’s like clockwork. Meeting new people and engaging in the usual exchange of friendly chit-chat is always a bit of an awkward experience at first, because it’s only a matter of time before they ask me about what I do for a living. Should I be embarrassed? No. I have a legitimate job just like anyone else. But it’s a gig some people would all but kill for. My response to the inevitable question almost always elicits some kind of animated reaction – ranging from enthusiasm to quasi-disbelief. “Me? I get paid to play video games.”
“The spooks and specters are out and about this month, which means the holiday gaming season is almost upon us. With lots of big blockbuster titles recently released and many others great games set to launch in the coming weeks, there’s a lot to be excited about. But don’t forget about the tasty downloadable goodies awaiting you as well! This month’s downloadable games selection has us hunting for candy in crazy costumes, hopping through scores of comics, rhythmically blasting robots in space, and head-banging with some baddies.”
Ok, I’ve neglected to post each installment here over the past few months, but my monthly downloadable games column is still going strong over at What They Play. Check out the October installment here.
I decided to hit up the local mart the other day for a Long Trail Double Bag and ended up finding this as well. I’ve been doing some writing for EGM/EGMi for a few months now, but this is the first time I’ve had anything run in the print edition. The Oct. 2010 issue features two contributions. After an exciting last-minute green light deadline scramble, I put together a short news/feature piece on The Indie Fund that I’m quite happy with. Big thanks to the awesome indie devs behind the project for whipping up some good quotes and info on such short notice. That article appears on Pag 17. On Page 76 you’ll find my review of Limbo that ran in a previous digital edition of EGMi.
I just wrapped up a few pieces for EGMi and the next print edition, including a lengthy feature article and some reviews. I’ll post more about that once it’s out, as there’s some cool stuff to chat about there. Cheers!
“Ninjas come in all shapes and sizes, and who’s to say one flavor of ninja is better than another? There’s a ninja to suit all manner of peculiar tastes, really. With that in mind, don’t tell the grey little fellow in Chubby Ninja that he needs to shed a few pounds. Besides, you’re going to help him burn it all off in order to stay alive. Bounding vertically through the danger-infested cave of trials poses a serious challenge, but it’s totally worth it to punch a pixelated Chuck Norris in the face with your ninja strike.”
Check out the full write-up here at GamesRadar.
“This month marks the one year anniversary of the launch of Nintendo’s DSiWare service, and with multiple new releases coming out each week since it made its debut, there’s a ton of games currently available to dive into along with new ones on the way. Modeled after the popular WiiWare service for the Wii, DSiWare features a variety of smaller, cheaper downloadable handheld games created by large and small developers alike. The past year has seen some excellent and affordable titles launched through DSiWare, and parents will be happy to know that the vast majority of these games are all-ages friendly. Here’s a selection of some of the best DSiWare games available for kids and adults alike.”
Check out the full feature here at What They Play.
There’s been some very interesting game journalism-related discussions flying around the internet lately. Amidst the doom and gloom and ensuing debate over whether being a freelance game journalist is a viable profession (in short: it is, if you work your ass off), I accidentally stumbled across a more productive and highly entertaining source of game freelancing-related discussion. The Freelancers is fast becoming a must-listen podcast series for anyone with even a passing interest in game journalism – whether you want to know how to get involved or are have already been in the game for years. Run by freelancers Xav de Matos and Kyle Horner, the regular bi-weekly show tackles a broad range of game journalism-related subjects and regularly features interview discussions with well-known writers and editors. Kudos for stepping up to the plate guys, now let’s all pay attention and get involved in the discussion.
Until Friday the 19th, you can pick up six awesome indie games for a super low price with The Indie Love Bundle. The package includes And Yet It Moves, Aztaka, Auditorium, Eufloria, Machinarium, and Osmos. $85 worth of indie games for $20? Oh hell yeah.
“With the glut of pre-holiday retail releases finally beginning to subside and pocketbooks slowly recovering from their recently empty, threadbare state caused by the big annual splurge of massive gift purchasing, it’s a perfect time to get caught up on some of this month’s top digital game downloads. Your wallet will thank you. We get a little zany this month with a fun medley packed with marching muscle heads, rocket-propelled pixel men, turn-based RPG adventure, and warring puzzle nations.”
Check out the full installment of my column here at What They Play