“Taking the dry complexities of legal battles and turning them on their head, Devil’s Attorney makes courtroom combat feel fresh and fun by re-envisioning the whole affair as a game of turn-based strategy. Unlike other offerings in the genre, you don’t have to wade through reams of annoying dialogue to get to the good stuff. It boils down to grabbing a client, duking it out with the prosecution, wining your case, and getting paid; it’s simple but not lacking in challenge or depth.”
“The lengthy wait between installments could be taken as a sign of Sega’s effort to make Sonic the Hedgehog 4 Episode II a better game than its underperforming predecessor. In some ways, that’s true. Improved physics, crisply-detailed environments, and a handful of interesting new gameplay tweaks give this second jaunt better staying power, but with speed and precision being crucial ingredients for a successful Sonic outing, Episode II’s frustrating touch controls just don’t keep up.”
“As far as real-time strategy games go, engaging in large-scale battle to wrestle key territory from the grasp of your enemies is nothing new, but the unusual Zen-like way Eufloria HD approaches intergalactic combat is out of this world. Soothing ambient music, beautiful abstraction, and calm simplicity make this slow-paced conflict one of the more enjoyably relaxing wars we’ve ever waged.”
“The mobile explosion ushered in by iOS devices has made it possible to get a quick gaming fix anywhere without inciting your boss’ wrath or drawing unwanted attention to your “nerdy” interests. While cool PC games often find their way to the iPhone or iPad, it’s nice to see things happening the other way around every once in a while. Edge’s PC debut finally gives those who prefer to absorb their necessary gaming nutrients while tethered to a keyboard a chance to get a taste of this stylish retro puzzler.”
“If at first you don’t succeed, buy more expensive technological crap to make your ride sweeter and more rocket-tastic. That’s the premise behind IntoSpace, a simple but addictive rocket launching game about shooting for the cosmos and falling flat on your face repeatedly…at least until you gather enough green to upgrade your rig. Plummeting to the earth and crashing in a ball of fire and twisted metal hundreds of times is all but guaranteed in this strangely captivating timewaster. As with most great feats, successes in your trip to the moon only come in small increments. Fortunately, the repetitive process of gradually improving your ship to fly higher and higher with each skyward trip is seriously habit-forming.
“In Haunt the House, you play as a seemingly docile little ghost looking to prove yourself by freaking the hell out of a the 30 dinner guests visiting the mansion you happen to be haunting. Since the only thing about the mansion that’s spooky from the get-go is the price tag for the expensive furniture, you have to really shake things up to set the right blood-curdling atmosphere. Flying around from room to room, you can possess any objects you encounter and then make them do creepy thing to freak out the guests.”
“Feel like getting lots of work done this afternoon? Forget that. Pay attention and get ready to kiss the rest of your day’s productivity goodbye, because once this week’s freebie sinks its jaws into you, you’ll have to gnaw your own limbs off to escape. Today, sweet blissful doom comes in three delicious words: Super Crate Box. Play it. Fear it. Love it. Obey.”
I’m not entirely sure how, but I actually missed AYIM the first time around on PC. While I endeavor to consume and appreciate as many indie titles as humanly possible, there’s just too many to catch them all. But after spending a lot of time digging through the new Wii version and comparing it to the PC original, the improvements afforded by the Wii remote’s tilt controls are pretty apparent. You can catch my full, multi-page review of AYIM on WiiWare in the latest issue of EGMi here. I have a few other upcoming reviews and other articles set to appear in both EGM and EGMi in the coming weeks/months. Stay tuned!
“If you’ve ever had a freaky craving to suddenly fire shards of broken glass at weird bags of pulsating meat, then hoo boy do we have the right game for you. Many travels through the darkest, most obscure nether reaches of the freeware indie gaming world have unearthed some strange and beautiful projects, but scant few are as beautiful and creepy as Mirage. As far as we can tell, you play as a boy who fell in love with some girl, touched a magic mirror to peep her bodacious beauty, and then wind up cursed for being naughty. You’re suddenly trans”
“Real dedication is when you love your job so much that you’re willing to travel across the surface of a vast alien world to find all the ship parts necessary to repair your damaged craft, rocket back into the cosmos, and then jet to work to punch-in on time. Even if such an extreme dedication to the nine-to-five grind work doesn’t ring as true with everyone, Bob Came in Pieces is still an intriguing indie game that blends exploration and problem solving puzzle elements with a strong physics engine and a lovely design to create a whimsical adventure.”