The unknown can be dangerous. Diving headfirst into a dark pit without knowing what’s sitting at the bottom of it is never a good idea. While there might be a bed of fluffy pillows and bon-bons waiting for you down there, you could instead wind up impaled on a bed of gnarly barbed spikes dripping with poisonous chupacabra nectar. That’s not fun. Freelancing is the same way. Impulsiveness doesn’t pay the bills. You can’t just quit your job, grab a stack of games, call yourself a game journalist, and expect work to come flowing in. You need to stick your toe in the water first, and moonlighting is the way to do that.
Shop Talk: Moonlighting (Part 1)
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