“Back when I was a young kid with an overactive imagination, nighttime was the most ominous stretch of the day. When the lights went out, it felt like every creak of the house signaled my impending doom at the hands of some slathering, flesh-eating beast thing waiting for me in the dark – to suck out my guts with a vile proboscis, I would assume. Thankfully, my trusty flashlight was more powerful than a broadsword in its ability to ward off my impending monstrous death with its illuminating beams. Mother Robot takes that idea and runs in a different direction. This crafty little game is about staying alive by keeping the lights on…by using lots of robots and laser umbilical cords.”
Check out my full Mother Robot write-up here at IGN.
Free Bytes: Pipedreamz
“At one point or another, most folks get stuck working a crappy stint in a dead-end job for awhile. During such times, it’s often all-but-expected that you’ll do the best job you can muster while letting your mind wander to enjoy the marvels of mental inner-space to help make the misery pass quicker (unless you’re a jet pilot or a nuclear power plant operator, of course). Pipedreamz is kind of like that but a heck of a lot weirder.”
Check out my full write-up of Pipedreamz here at IGN.
“Guns, axes, chainsaws, and explosives might be among the most preferred methods of killing zombies, but running them down with a pimped-out hotrod and splattering their innards across your windshield is pretty satisfying too. When the military tries to lock down the entire city just as the dead begin rising and feasting on the living, you decide to hop into your slick car and hightail it out of town. Staying alive long enough to make it out of the doomed city in Road of the Dead requires putting the pedal to the medal and pulling off some fancy high speed driving, but it’s more about strategy than flat-out racing.”
“These days manually shooting at enemies to make them explode into a fiery ball of awesome death is so passé. It’s way cooler to make them collide, causing a similarly delightful eruption of flame, annihilation and twisted metal. Tetraform is an odd little arcade space defense game that has you taking out take out entire armadas of ne’er-do-wells without laying a finger on your trigger. The lack of pew-pew-pew doesn’t disappoint, because it’s a hell of a lot more fun to fling them at one another.”
“You know a game is awesome when you’ve just died about a hundred times in the last five minutes but still want to keep on pushing forward to beat the next level, or when the jittery on-screen flashing reaches seizure-inducing levels of crazy but you still can’t look away. With its psychedelic retro style, solid grappling action, and twitch-inducing puzzle gameplay, Give Up, Robot is that kind of game – as much as it brutalizes you for playing, you simply won’t want to stop.”
“We’re pretty much immediately inclined to give a thumbs-up recommendation to any game that lets you play as death incarnate AND spray a continuous fountain of explosive bullets from your backside. Death vs. Monstars is a special blend of frenetic arena shooter that looks overly simple at first but grows quirkier and freakishly more addictive with each new stage. It’s challenging to stave off the potent desire to earn cash needed to upgrade your small stream of bullets into a Niagara Falls of pain and suffering for your monster opponents.”
“Soaring high above the clouds with the sun beaming down and the wind in your face, it’s simply exhilarating to look out across the deck of your airship and marvel at the freedom that comes with piloting your own vessel capable of sailing the skies. But such moments of calm and tranquility are fleeting in Guns of Icarus, since heavily armed air pirates with itchy trigger fingers seem all-to-keen on swiping your cargo through brute force. And that’s when the excitement kicks in full throttle.”
“It’s creepy enough that the entire adult population in town is employed at a single, massive teddy bear factory in this week’s free game. But when an undead army of those adorable plushy pals rises up and develops a taste for human stuffing, the real horrific part is the only person properly equipped to save the day is a runty, snot-nosed kid sporting both a mullet and a rat tail.”
Yes! Free Bytes is back! Check out my weekly column installments highlighting a new indie freeware game in the PC section of IGN.com every Friday.
“If professional demolition teams were somehow legally allowed to use rocket launchers to take down old unwanted buildings, then I’d be changing professions faster than you could say “holy airstrike, Batman!” Since that’s probably never going to happen — quite possibly due to the inevitable collateral damage that would be inflicted on the surrounding human populace — we’ll just have to stick to getting our destructive kicks in the virtual world. And Nitrome’s charmingly explosive flash puzzler Rubble Trouble is just the ticket.”
“Hopping on a bicycle and taking a leisurely ride through the countryside is a great way to unwind on a breezy summer afternoon. Being strapped to your work desk all day may prevent such an indulgence, but a monitor and PC keyboard make a tolerable substitute. Fig. 8 lets you embark on a pedaling adventure of sorts, except it replaces the blue sky with blank nothingness and switches out the green scenery for black-inked technical sketches.”
Check out the full review here at IGN’s Green Pixels.
“I highly doubt catching a dragon alive would be an easy feat. Assuming you were able to accomplish such a lofty and life-threatening task without being scorched or dismembered, how would you actually go about raising a dragon? Like babies of every other species, newborn dragons don’t just come equipped with owner’s manuals. How to Raise a Dragon attempts to impart the requisite knowledge for successfully rearing a magical, fire-breathing reptile. More interestingly, it gives you the chance to play one the dangerous little critters and impact the kind of dragon it will turn out to be.”