Review: Terraria


“Imagine what Minecraft might be like if it had been made with pixel art sprites and released in the SNES era. That sums up the overall vibe of Terraria pretty well. It also explains why I just can’t seem to tear myself away from the darned thing. This devious little indie sandbox title borrows so many ideas from Notch’s game that it essentially is Minecraft in 2D, but it also beefs up the familiar gameplay in exciting ways. There’s a lot more creepy crawly stuff to kill, and the staggering number of doodads you can MacGyver together into deadly weapons to slay them with is mouth-watering. Say what you will; there’s some gnarly fun to be had in these uncharted depths.”

Check out the full review here at IGN.

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Review: MySims Agents


“EA’s hyper-cutesy MySims franchise continues to expand and branch out in new directions, offering a bubbly alternative to the more mature-minded life micromanagement simulation in The Sims. Recent excursions into party mini-games and racing territory have yielded mixed results, and up to this point the series seems to be at its strongest when sticking closely to the core building and socializing-focused experience found in the original. MySims Agents is the exception. It deviates pretty substantially from the gameplay of the first two titles, but that actually works in its favor.”

Check out the full review here at Cheat Code Central.