Missile Cards is OUT NOW on Steam (PC)

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Holy crap: It’s zero day. *Hyperventilates* OK! It’s been an insane 6 months, but my new solo strategy card game Missile Cards is officially OUT NOW on Steam for PC.  It’s only $4.99, and you can grab it during launch at a 10% discount! Every sale, every Steam review, and every bit of help spreading the word during this critical launch weekend means a LOT to me.

Rather than yap on about the game itself (you can learn all about it on the Steam page), I wanted to take a moment to talk about what’s at stake with this launch and how you can help, if you feel up to it.

I’ve spent quite a bit of time blogging this month about struggles I’ve been facing and my quest to break even as quickly as possible by selling 5,000 copies of the game during launch month. I won’t rehash all of that, but that stuff is worth reading if you want a peek into the headspace I’ve been at these past few months.

Bottom line. If Missile Cards hits 5,000 copies sold during launch month, that’s my break even point. It’ll help me pay a few bills and I won’t feel like my time on this was a total loss.

But…if Missile Cards sells double that amount during launch, then we’re talking some potential bigger (and very positive) implications for what 2017 might look like for me gamedev-wise. I’m pushing hard this year to carve out more time making games while not working myself to death. I’ve been juggling too much between my FT freelance work and gamedev, so I’m really….desperately keen to find a better work/life balance.

And if it goes beyond that? Well…let’s just say I’m going to have some SERIOUS FEELS. I have a lot of really neat games in the works but just not enough time to work on them between juggling projects and FT freelancing. If Missile Cards spins into a BIG WIN(TM), then that could potentially let me focus A LOT more of my time on games projects this year.

I’m hoping Missile Cards does well, but I’m not certain what this month will hold for me. Oh, also, here’s the trailer…duh (sorry, I should have posted that sooner).

Plus!

3 THINGS YOU CAN DO TO HELP! (Thanks in advance)

So… If you want to help, here are three SUPER important things you can do to give me a much needed boost during this critical launch weekend:

  1. Buy the game – Every single sale counts during this launch period! Seriously!
  2. Leave a Steam review – If you’re enjoying the game, please also take a second to leave a short Steam review as soon as you can! That makes a HUGE difference. Most players don’t take the time to leave them, or they often only do if they don’t like the game.
  3. Tell a friend / Share on social media – I’m doing all of my own DIY marketing, so every little bit of help getting the word out means a lot!

Thanks so much! I’ll be blogging about the game and my progress on the “Quest to 5,000” throughout the month at www.nathanmeunier.com

Cheers and have a great weekend!

-Nathan

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