Oh Hey, I Just Launched My First Game! What?! (AKA, the Why I’m No Longer A “Games Journalist/Critic” Post)

So…errr…THAT happened! My apologies for being quiet of late. It’s been a weird summer. I’ve been working on a few book projects, slinging words in the freelance trenches, running my podcast The Freelance Game, and oh yeah, I launched an indie game studio called Touchfight Games. Ugh…What? Yeah.

Our first game, Go To Bed: Survive The Night, is out today on PC (Early Beta) and will also be launching later this month on iOS. It’s a creepy indie horror “bedroom defense” game that’s heavily inspired by Edward Gorey and other demented goodness.

I did a lot of the coding, some eerie audio whispering stuff, and a lot of the design, which is weird and crazy and woohoo! My cohorts Len and Jon also did a ton of work to make this thing as kickass as possible, we’ve got big plans for what’s ahead. It’s been a wild ride. If you want to check out the game, grab a copy, and support my crazy new side-quest adventure in any way, that’d be super duper appreciated!

The PC version comes bundled with the official soundtrack, and it has the first main story mode plus an unlockable challenge mode. We’ll be doubling the content with a second campaign and other unlockable goodies in the coming months. You’ll also gain access to a Steam code, once the game is greenlit. If you want to help with that, please vote YES here.

You can find a cool gameplay trailer, more details about the game, and purchasing info here.

Thanks again for your time and support!

Why No Games Journalism?

As a side note, yes, I’ve completely backed off of any/all “game journalism” or “game critic” type freelance work. I’m still a full-time freelancer and am doing lots of game and tech-related writing work (looking for gigs, if you’re hiring BTW) on the side — just not for traditional press outlets at this point.

This is part-necessity, part-byproduct of my move into creating an indie game studio. While I’m not slinging reviews, news, and features for gaming outlets anymore, I’m still carrying the info-sharing torch on how to do all of that good stuff over at my podcast The Freelance Game with colleague Andrew Hayward, so check that out. You can still also grab my current books in the Game Journo Guides Series, and keep your eyes peeled next year for other related books!


1 thought on “Oh Hey, I Just Launched My First Game! What?! (AKA, the Why I’m No Longer A “Games Journalist/Critic” Post)

  1. Pingback: Otaku Links: The good news about gaming | Otaku Journalist

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