Holy crap guys! My first article for Polygon. Super stoked! I interviewed Shawn McGrath, the awesome dude behind Dyad, and worked up this massive feature that digs deep into the game and the crazy DIY machine he build from scratch to show it a trade shows. I strapped into the thing myself way back at PAX East 2011, and it left an impression on me, to say the least. Really glad I was able to travel through time and work up this mega feature.
Scope it out right here at Polygon!