“Edmund McMillen is no stranger to the grotesque. The indie game designer’s earliest work is slathered in a drippy sauce of profane creepiness that makes the gore-drenched sadism of Super Meat Boy seem tame. It’s from this dark, turbulent womb of roiling blackness that McMillen and his cohorts birth their latest project. The Binding of Isaac is a demented dungeon crawler that borrows familiar elements from gaming classics like The Legend of Zelda, Robotron, and Rogue, stitching them together into a freakish patchwork automaton. It’ll no doubt turn your stomach, but that’s a big part of the draw.”
Check out the full review here at GameSpy.