“Making video games on a tight deadline can produce a mind-crushing mountain of stress, but some developers get a kick out of the pressure-cooker rush that comes from churning out a game just under the wire. Imagine having only 48 hours to come up with a cool game idea, build it from scratch, and then get it into a playable form before it’s judged by the masses. That’s exactly what happens in Ludum Dare, the massive Thunderdome of rapid indie game development competitions.”
Check out the full article at GameSpy here:
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