Indie Queue: A World of Insanely Twisted Shadows

“A decade and a half after launching a highly successful career working as an animator and visual artist in the animation and film industry, Michel Gagné decided to quit his full-time work with the major studios and instead focus on independent projects. As a result, Gagné has spent the last year or so eating, breathing, and sleeping on an Insanely Twisted Shadow Planet. Despite having little prior experience working on videogames, he’s found himself throwing the bulk of his creative time and energy into designing what will arguably be one of the strangest, most visually compelling, independently developed games around.”

Check out the full article here.

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