Posts Tagged ‘real-time combat’

Review: Blue Dragon: Awakened Shadow

July 7, 2010


“It might have a strong identity in some areas–likeable characters, a solid plot, an interesting world to explore–but it’s odd how the Blue Dragon series is constantly reinvented with a different style of gameplay in each installment. Whatever the reasoning behind it, the original Blue Dragon’s traditional turn-based battles were thrown out the window in Blue Dragon Plus on the DS for a full-blown turn-based tactical strategy approach. Now Blue Dragon: Awakened Shadow takes the series in a different direction with more of a real-time action focus. This latest change of pace brings a few minor changes to the series and makes room for some decent multiplayer opportunities.”

Check out the full review here at GameSpot.


Follow

Get every new post delivered to your Inbox.

Join 2,401 other followers