Posts Tagged ‘paying’
February 9, 2012

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Dear Freelance Dude,
I am a recent journalism graduate from University of Wisconsin, Milwaukee, looking to write for IGN, 1UP, and other gaming websites. I’ve written about video games for my college newspaper, and I’m looking to gain more experience by freelancing for a video game fan site. So my question to you is would I have a better chance with pitching stories or getting work from major gaming websites if I live in California? I’m just concerned that they won’t consider my work because I don’t live in CA. I’m thinking about moving to CA because I have relatives there and so I can network easier.
Signed,
Tom K.
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Tags:@nmeunier, advice, ask the freelance dude, Column, freelance, freelance game journalism, game industry, game journalism, gigs, how to be a game journalist, moving west coast, nathan meunier, paying, pitches, video games, volunteer, writing, writing advice
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February 7, 2012

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Dear Freelance Dude,
I currently write for the gaming section of a UK student paper and I’m probably going to be that section’s editor in a few months. I was wondering who to contact about getting review code because in a publication that receives pre-release albums for the music section and preview screening invitations for the film section, the games content is lagging behind without any publisher contacts. We have a distribution of 5,000 copies all over the city of Norwich and 13 issues a year. I was wondering if the publication is big enough to receive review code and, if so, who to contact to get it.
Thanks,
Oliver B.
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Tags:@nmeunier, advice, ask the freelance dude, Column, freelance, freelance game journalism, game industry, game journalism, gigs, how to be a game journalist, nathan meunier, paying, pitches, q&a, requesting review copies, review code, video games, volunteer, writing, writing advice
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January 31, 2012

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Dear Freelance Dude,
I landed my first freelance job recently. Part of what I would like to include is an interview with someone in the videogame industry. What’s the best way to get a hold of someone and conduct an interview when you have no prior contact?
Signed,
Derek T.
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Tags:@nmeunier, advice, ask the freelance dude, Column, freelance, freelance game journalism, game industry, game journalism, gigs, how to be a game journalist, nathan meunier, paying, pitches, q&a, video games, volunteer, writing, writing advice
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January 27, 2012

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Dear Freelance Dude,
What are the repercussions of having a pitch rejected? Will getting a pitch rejection put you on “The List” of writers to ignore future pitches from, since there are a ton of other writers who can fill your place instead? Failure is a lot easier to cope with when there are future opportunities to try again! Also, are there any actions, outside of full-on disrespect and rudeness, that can jeopardize your relationship with a publication before it even starts? I don’t want to relocate to San Francisco in order to further my goal of becoming a games writer, only to find out that no one will take me because of something I did two years prior.
Thanks,
Andrew T.
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Tags:@nmeunier, advice, ask the freelance dude, Column, freelance, freelance game journalism, game industry, game journalism, gigs, how to be a game journalist, nathan meunier, paying, pitches, q&a, video games, volunteer, writing, writing advice
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January 25, 2012

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Dear Freelance Dude,
So I’ve been writing for an average sized gaming site for a few months now (we get around 10-20k hits a day now that the holiday season is over), and now I feel like I need to seek bigger and better opportunities, mainly because writing for this site doesn’t pay anything. I mean, sure, it gets me free games, and that is nice; but I want to pay bills with my writing.
Everywhere I look, all I ever seem to find are freelance jobs that want to pay as little as $2 per article or are simply volunteer jobs. I own every current gen system, aside from the 3DS, and will be getting a Vita on day one. Any advice would be greatly appreciated.
Signed,
GamerDadtheGreatPlus8
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Tags:@nmeunier, advice, ask the freelance dude, Column, freelance, freelance game journalism, game industry, game journalism, gigs, how to be a game journalist, nathan meunier, paying, q&a, video games, volunteer, writing, writing advice
Posted in Ask The Freelance Dude | 1 Comment »
September 18, 2011
Another freelance gig alert crossed my desk, so I figured I’d pass it along in case anyone is looking for work. A new, soon-to-launch iOS site called PocketNext is looking to hire a handful of steady freelancers to tackle a wide range of content for the site. It’s a paying gig, and though it doesn’t list specifics on the site, the $$ rates are reasonable for someone who’s looking to get their feet wet or transition from volunteer writing to paying work. Hit the jump for more details.
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Tags:freelance gigs, game journalism, hiring, ios, paying, seeking writers, work, writing
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August 24, 2011
Red alert! Red alert! Freelance gig in sight! Since it’s not always easy for budding freelancers to hunt down elusive paying gigs in the video game journalism world, I figured I’d take to passing along news of paying gig opportunities when I stumble upon them. That’s not too often, but I’ll ping folks here on ye olde blog as I see them.
Looks like indie-focused site DIY Gamer is looking for some steady bloggers. Paying gig. More details after the jump.
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Tags:blog, diy gamer, freelance, game journo gig alert, hiring, indie gaming, market, nathan meunier, paying, seeking freelance, videogames, write for us, writing
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