Ghost Recon Online Review (@GameSpot)


“When you wind up on a well-rounded team that works together cohesively and uses each class’s abilities intelligently, Tom Clancy’s Ghost Recon Online’s brutal multiplayer firefights are among the most satisfying you’ll find in a free-to-play game. Matches don’t always click though, and since the fun in each encounter hinges on how well your team works together, getting stuck with a bunch of meathead bullet sponges can spoil your killing groove. However, a great cover system, balanced class perks, and some cool high-tech gadgets make the moments where it all comes together feel immensely satisfying.”

Check out my full written review, and the cool video review featuring the sultry voice of editor Kevin VanOrd, here at GameSpot.

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Hybrid Review (@IGN)


“The doom and gloom of brutal sci-fi warfare may be a far cry from the bubbly color and cutesy sheen of developer 5th Cell’s most famous franchise, Scribblenauts, yet the studio’s creative touch doesn’t shine as brightly in its new divergent online-only multiplayer shooter — at least not on the surface. Hybrid masks its highly innovative third-person combat with generic factions, standard weapons, and a presentation that’s been cribbed many times before. But underneath all of that lies some of the craziest, most unique multiplayer mayhem I’ve hopped into in a long time.”

Check out the full review here at IGN.

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What The Hell is Glitch?


“Precious few MMO games let you shotgun a virtual 12-pack of beer, run around nibbling the meat off of live pigs, and massage butterflies to extract their milk — and all in the span of just a few short minutes, no less. I knew Glitch was going to be a weird experience going into it, but I wasn’t quite prepared for the level of sheer wackiness waiting for me within its quirky depths. However odd it may be at times, it’s this free-to-play, browser-based MMO’s proclivity for the bizarre and the unexpected that makes it such a fascinating time sink.”

Check out the full article here at GameSpy.

Free Bytes: Balloon in a Wasteland


“Taking a long hot air balloon ride high above the scenic landscape below may be a relaxing and breathtaking experience for some. For me, the thought of sitting in a basket tethered to a giant floating sack situated not far from the clouds has always been accompanied by uneasiness over all of the many horrible and catastrophic things that could potentially go wrong. Balloons rip and burst. Burner tanks explode and catch everything on fire. People fall. While crash-landing in a desolate wasteland swarming with dark, wicked blob creatures hungry for my flesh was not on that list, it sure as hell is now.”

Check out the full column here at IGN.

PAX East Hands-On: Shank


“You tend to expect a certain measure of violence, blood, and evisceration out of a game with a name like Shank. Considering Klei Entertainment’s upcoming 2D side-scrolling brawler is heavily inspired by the demented works of several film legends known for their gritty vision, the explosive gore fest and comic brutality Shank offered up during my demo of the latest build at PAX East didn’t disappoint. Indeed, it was hard to conceal my man-glee after shoving a grenade into a guy’s mouth and watching his head erupt in a cartoonish spray of fine red mist.”

Check out the full preview here at GamePro.

Free Bytes: Radioactive Teddy Bear Zombies


“It’s creepy enough that the entire adult population in town is employed at a single, massive teddy bear factory in this week’s free game. But when an undead army of those adorable plushy pals rises up and develops a taste for human stuffing, the real horrific part is the only person properly equipped to save the day is a runty, snot-nosed kid sporting both a mullet and a rat tail.”

Check out the full column here at IGN.

Free Bytes: Rubble Trouble

Yes! Free Bytes is back! Check out my weekly column  installments highlighting a new indie  freeware game in the PC section of IGN.com every Friday.

“If professional demolition teams were somehow legally allowed to use rocket launchers to take down old unwanted buildings, then I’d be changing professions faster than you could say “holy airstrike, Batman!” Since that’s probably never going to happen — quite possibly due to the inevitable collateral damage that would be inflicted on the surrounding human populace — we’ll just have to stick to getting our destructive kicks in the virtual world. And Nitrome’s charmingly explosive flash puzzler Rubble Trouble is just the ticket.”

Check out the full column here at IGN.com.

Review: Call of Duty: Modern Warfare Reflex


“As a consolation prize for their patience, Nintendo enthusiasts finally get a shot to dig into the tense, gritty firefights and grippingly poignant present-day conflict found in the original game with Call of Duty: Modern Warfare – Reflex Edition. The two year old, dialed down graphics are certainly not as sexy on the Wii, and there are some other subtle blemishes that appear on this port. Nonetheless, it’s a game you’re going to absolutely want to pick up, especially if you don’t have a chance to play it on another console.”

Check out the full review here at Cheat Code Central.