Posts Tagged ‘freelance’

Warp Review (@GamesRadar)

February 22, 2012


“Some games give you a chance to get inside the mind of your foes to gain a strategic advantage. Warp goes one step further by letting you hop inside their bodies then shake their guts around until they bulge and explode in a nasty spray of bloody meat-gunk puree. It’s a gross but satisfying twist that gives this otherwise cutesy stealth puzzler a little M-rated oomph. Well, that and the F-bombs your enemies drop when you thwart their efforts to contain your pint-sized wrath.”

Check out the full review here at GamesRadar.

Puzzlejuice Review (@MacLife)

February 22, 2012


“Who doesn’t want their brain punched in the face? Puzzlejuice makes the bizarre prospect a lot more fun than it sounds by combining aspects of Tetris and Boggle into one real pressure-cooker of a puzzler. Matching colored blocks and chaining letters to quickly clear the screen as red, turquoise, and yellow hell rains down from above adds a dizzying twist to a familiar formula — one that’s bound to titillate puzzle addicts and word nerds alike.”

Check out the full review here at Mac|Life.

Hands-On With Faster Than Light (FTL) @GameSpy

February 10, 2012


“The darkest reaches of deep space are colder and more merciless than any dungeon, and in Faster Than Light (FTL) — a rare sci-fi roguelike set in a star-filled realm of intergalactic turmoil instead of a dank subterranean dungeon — death awaits anyone foolhardy enough to rocket into the void. With a well-armed fleet of rebel star cruisers always nipping at my heels, playing FTL feels a lot like walking the plank. I’m doomed no matter how I look at it. But fighting to stave off the inevitable destruction of my ship and crew as we make a mad dash through the cosmos gets my blood pumping every time.”

Check out the full preview here at GameSpy.

Ask The Freelance Dude #12 – Heading Out West

February 9, 2012

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Dear Freelance Dude,

I am a recent journalism graduate from University of Wisconsin, Milwaukee, looking to write for IGN, 1UP, and other gaming websites. I’ve written about video games for my college newspaper, and I’m looking to gain more experience by freelancing for a video game fan site. So my question to you is would I have a better chance with pitching stories or getting work from major gaming websites if I live in California? I’m just concerned that they won’t consider my work because I don’t live in CA. I’m thinking about moving to CA because I have relatives there and so I can network easier.

Signed,
Tom K.

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Indieverse – The Weirdest Xbox Live Indie Games and the Stories Behind Them (@OXM)

February 9, 2012


“These days, so many new releases on the Xbox Live Indie Games Channel seem to fall into the categories of creepy dating simulators, zombie-apocalypse shooters, or blatant clones of other successful game formulas that it’s easy to miss out on the truly innovative indies. Thankfully, if you poke around beneath the surface, you’ll unearth some crazy, interesting stuff.

After diving deep into the XBLIG rabbit hole to see just what kind of wild creations are down there, we handpicked the three most unique and unusual offerings we could find — then tracked down their creators to gain some insight into each peculiar project.”

Check out the full article here at OXM.

Ask The Freelance Dude #11 – Review Copies and You

February 7, 2012

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Dear Freelance Dude,

I currently write for the gaming section of a UK student paper and I’m probably going to be that section’s editor in a few months. I was wondering who to contact about getting review code because in a publication that receives pre-release albums for the music section and preview screening invitations for the film section, the games content is lagging behind without any publisher contacts. We have a distribution of 5,000 copies all over the city of Norwich and 13 issues a year. I was wondering if the publication is big enough to receive review code and, if so, who to contact to get it.

Thanks,
Oliver B.

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Shop Talk: 4 Freelance Friendly Video Game Sites for New Writers

February 6, 2012

When you’re just getting started out as a freelancer in the gaming industry, sniffing out paying gig opportunities can be a real drag. Many outlets that pay well don’t advertise their rates or editorial contact info either, so there’s a lot of trial and error involved in tracking them down. Let me make your lives a little easier with this list of freelance-friendly sites that are open to working with new writers…and they pay! Do you like money? Do you want to write about games? Here you go. Work your magic:

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Ask The Freelance Dude #10 – Landing Interviews

January 31, 2012

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Dear Freelance Dude,

I landed my first freelance job recently. Part of what I would like to include is an interview with someone in the videogame industry. What’s the best way to get a hold of someone and conduct an interview when you have no prior contact?

Signed,
Derek T.

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Ask The Freelance Dude #9 – Perilous Pitches?

January 27, 2012

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Dear Freelance Dude,

What are the repercussions of having a pitch rejected? Will getting a pitch rejection put you on “The List” of writers to ignore future pitches from, since there are a ton of other writers who can fill your place instead? Failure is a lot easier to cope with when there are future opportunities to try again! Also, are there any actions, outside of full-on disrespect and rudeness, that can jeopardize your relationship with a publication before it even starts? I don’t want to relocate to San Francisco in order to further my goal of becoming a games writer, only to find out that no one will take me because of something I did two years prior.

Thanks,
Andrew T.

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Indieverse: Attack of the Minecraft Clones (@ OXM)

January 26, 2012


“For a small indie studio, selling more than 4.7 million copies of your debut game is pretty incredible. Beginning in 2009, the blocky but absorbing sandbox fantasy realm within Minecraft grabbed a hold of gamers’ hearts (and eventually, their wallets) with surprising ferocity. Its runaway success on PC skyrocketed creator Markus “Notch” Persson and his development team, Mojang, into the mainstream public eye, generating some serious green in the process.

It’s no surprise that plenty of “me too” imitators have come pouring out of the woodwork to vie for a piece of the action, especially on platforms like the Xbox 360, where it has been unavailable. If you’re an Xbox 360 owner itching to get a taste of Minecraft’s RPG-survivalist building, crafting, and exploring adventure, that’s not such a bad thing. The Xbox Live Indie Games Channel is already packing a few crafty clones that offer a similar experience — and they’re pretty awesome for the few bucks you’ll spend on them. We still have a few months to wait before Minecraft hits Xbox Live this spring, so why not dig into these indies in the meantime?”

Check out the full article here at OXM.


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