Posts Tagged ‘advice’
February 9, 2012

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Dear Freelance Dude,
I am a recent journalism graduate from University of Wisconsin, Milwaukee, looking to write for IGN, 1UP, and other gaming websites. I’ve written about video games for my college newspaper, and I’m looking to gain more experience by freelancing for a video game fan site. So my question to you is would I have a better chance with pitching stories or getting work from major gaming websites if I live in California? I’m just concerned that they won’t consider my work because I don’t live in CA. I’m thinking about moving to CA because I have relatives there and so I can network easier.
Signed,
Tom K.
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Tags:@nmeunier, advice, ask the freelance dude, Column, freelance, freelance game journalism, game industry, game journalism, gigs, how to be a game journalist, moving west coast, nathan meunier, paying, pitches, video games, volunteer, writing, writing advice
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February 7, 2012

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Dear Freelance Dude,
I currently write for the gaming section of a UK student paper and I’m probably going to be that section’s editor in a few months. I was wondering who to contact about getting review code because in a publication that receives pre-release albums for the music section and preview screening invitations for the film section, the games content is lagging behind without any publisher contacts. We have a distribution of 5,000 copies all over the city of Norwich and 13 issues a year. I was wondering if the publication is big enough to receive review code and, if so, who to contact to get it.
Thanks,
Oliver B.
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Tags:@nmeunier, advice, ask the freelance dude, Column, freelance, freelance game journalism, game industry, game journalism, gigs, how to be a game journalist, nathan meunier, paying, pitches, q&a, requesting review copies, review code, video games, volunteer, writing, writing advice
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February 6, 2012

When you’re just getting started out as a freelancer in the gaming industry, sniffing out paying gig opportunities can be a real drag. Many outlets that pay well don’t advertise their rates or editorial contact info either, so there’s a lot of trial and error involved in tracking them down. Let me make your lives a little easier with this list of freelance-friendly sites that are open to working with new writers…and they pay! Do you like money? Do you want to write about games? Here you go. Work your magic:
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Tags:4 paying gigs for freelancers, @nmeunier, advice, freelance, freelance-friendly websites, game journalism, how to be a game journalist, nathan meunier, shop talk, video games, writing
Posted in Freelance Game Journo Shop Talk | 1 Comment »
January 31, 2012

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Dear Freelance Dude,
I landed my first freelance job recently. Part of what I would like to include is an interview with someone in the videogame industry. What’s the best way to get a hold of someone and conduct an interview when you have no prior contact?
Signed,
Derek T.
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Tags:@nmeunier, advice, ask the freelance dude, Column, freelance, freelance game journalism, game industry, game journalism, gigs, how to be a game journalist, nathan meunier, paying, pitches, q&a, video games, volunteer, writing, writing advice
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January 27, 2012

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Dear Freelance Dude,
What are the repercussions of having a pitch rejected? Will getting a pitch rejection put you on “The List” of writers to ignore future pitches from, since there are a ton of other writers who can fill your place instead? Failure is a lot easier to cope with when there are future opportunities to try again! Also, are there any actions, outside of full-on disrespect and rudeness, that can jeopardize your relationship with a publication before it even starts? I don’t want to relocate to San Francisco in order to further my goal of becoming a games writer, only to find out that no one will take me because of something I did two years prior.
Thanks,
Andrew T.
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Tags:@nmeunier, advice, ask the freelance dude, Column, freelance, freelance game journalism, game industry, game journalism, gigs, how to be a game journalist, nathan meunier, paying, pitches, q&a, video games, volunteer, writing, writing advice
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January 25, 2012

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Dear Freelance Dude,
So I’ve been writing for an average sized gaming site for a few months now (we get around 10-20k hits a day now that the holiday season is over), and now I feel like I need to seek bigger and better opportunities, mainly because writing for this site doesn’t pay anything. I mean, sure, it gets me free games, and that is nice; but I want to pay bills with my writing.
Everywhere I look, all I ever seem to find are freelance jobs that want to pay as little as $2 per article or are simply volunteer jobs. I own every current gen system, aside from the 3DS, and will be getting a Vita on day one. Any advice would be greatly appreciated.
Signed,
GamerDadtheGreatPlus8
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Tags:@nmeunier, advice, ask the freelance dude, Column, freelance, freelance game journalism, game industry, game journalism, gigs, how to be a game journalist, nathan meunier, paying, q&a, video games, volunteer, writing, writing advice
Posted in Ask The Freelance Dude | 1 Comment »
January 22, 2012

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Dear Freelance Dude,
With the current economic state in mind, do you think games journalism is (still) a viable career option?
Signed,
KnucklesSonic8
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Tags:@nmeunier, advice, ask the freelance dude, Column, freelance, freelance game journalism, game industry, game journalism, how to be a game journalist, nathan meunier, q&a, video games, writing, writing advice
Posted in Ask The Freelance Dude | 1 Comment »
January 20, 2012

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Dear Freelance Dude,
I’m wondering what the rule is for debug consoles and freelancers. I’m trying to branch out, and one of the things I’ve realized makes one more enticing to publications is access to a debug. As freelancers, are we able to obtain these magical machines? If so, how?
Signed,
Matt H.
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Tags:@nmeunier, advice, ask the freelance dude, Column, freelance, freelance game journalism, game industry, game journalism, how to be a game journalist, nathan meunier, q&a, video games, writing, writing advice
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January 19, 2012

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Dear Freelance Dude,
I’ve been studying journalism for about three years now, and I got a job in layout at a newspaper currently. I want to make the jump in writing (gaming, sports, etc.), but I try to send writing samples to get critiques and advice from different outlets and I don’t get anything back. So, my question is, how can I get some sort of feedback in regards to sending samples to professionals?
Signed,
Tanner L.
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Tags:@nmeunier, advice, ask the freelance dude, Column, freelance, freelance game journalism, game industry, game journalism, how to be a game journalist, nathan meunier, q&a, video games, writing, writing advice
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January 16, 2012

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Dear Freelance Dude,
Do you need to have a degree in journalism to get your foot in the door? I’m doing a degree in engineering, and I can’t change to journalism, but I have a blog and enjoy writing about tech and video games. Do you think that good examples of previous writing will be enough to be considered? Also how would I get started?
Signed,
Mackenzie W.
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Tags:@nmeunier, advice, ask the freelance dude, Column, freelance, freelance game journalism, game industry, game journalism, how to be a game journalist, nathan meunier, q&a, video games, writing, writing advice
Posted in Ask The Freelance Dude | 2 Comments »