Up Up Down Down Left WRITE: The Freelance Guide To Video Game Journalism

Up Up Down Down Left WRITE: The Freelance Guide To Video Game Journalism

UUDDLWKINDLEFINALsmallforweb

Have you ever dreamed about getting paid to write about video games and the fascinating people who make them? Unless you live on the West Coast and are lucky enough to land a rare staff position at one of the major gaming publications, freelancing is the best way to turn slinging words about your favorite hobby into a viable and lucrative career. The best part? You can do it from anywhere!

Up Up Down Down Left WRITE: The Freelance Guide to Video Game Journalism covers everything you need to get started along the path to launching and maintaining a successful freelance career in the gaming industry. Pro freelancer Nathan Meunier has written for more than 30 of the top gaming outlets — from Nintendo Power, GamePro, and Official Xbox Magazine to IGN, GameSpot, Electronic Gaming Monthly, and more. In this advice-packed tome for aspiring freelance game journos and more established writers alike, Nathan delivers detailed insights and how-to tips based on many years of professional writing experience.

 Learn How To

  • Generate killer article ideas, pitch editors, and score paying work
  • Build towards quitting your day job to freelance full-time
  • Juggle the business-related side of freelancing
  • Cover gaming conventions and press junkets
  • Network with editors and writers
  • Work with PR to gain coverage opportunities and free review games

And much, much more!

Reviews

“A solid top-level view of the industry [that] gives crucial insight into what it takes to be a freelancer…[the book] covers a good selection of topics, from surviving tough income tax rates to dealing with public relations folks; it also doles out advice on crafting and delivering a good pitch, making the entirety essential reading.”

- Official Xbox Magazine

“An earnest look into the geek-glamorous lifestyle of the paid videogames publication word-spewer, and how to sneak in uninvited. This book is as useful as it is just outright brutal, and that’s what makes it a page-turner.”

-Destructoid

“A frank and to-the-point assessment of most of the situations that one would encounter in the world of freelance games journalism coupled together with a never-ending supply of encouragement and humor. Meunier clearly wants his readers to succeed, and he does everything in his power to help them out.”

-VideoGameWriters.com

“If you can discipline yourself to work from home, create a dedicated home office space, prioritize and organize your time and actually dedicate yourself to writing as a freelance journalist – you need to buy this book. It has so much more than the basic outlines of advice you’ll find online that are mostly vague. No, this book is all about details.”

- The Koalition

Or check out the great things readers have to say about the book here!

Recent Posts

Help Greenlight my first game on Steam, Go To Bed: Survive The Night (plus first BETA footage!)

The past two months have been crazy interesting and just crazy crazy, as I’ve been pushing hard to prep my new indie game studio’s first project, Go To Bed: Survive The Night, for launch on PC and iOS. We just put the game up on Steam’s Greenlight, and would super love and appreciate your support! Every vote helps push us closer to launch! Thanks in advance!

If you’re a PC gamer, and are on Steam, please hop on over here and help vote YES to get our game greenlit so we can get it approved for launch!

 

 

  1. Dev Talk: Indie Development, Game Journalism, and Straddling the Fence 1 Reply
  2. Shop Talk Interviews: Episode 1 – Andrew Groen on kickstarting his new Eve Online history book Leave a reply
  3. Join The New Freelance Game Journo Network Facebook Group! 1 Reply
  4. Pay What You Want for Freelance Writing Hacks Audiobook + PDF Bundle! 5 Replies
  5. The Freelance Game Podcast Ep 7 – Interview with Francesca Reyes (OXM) Leave a reply
  6. The Freelance Game Podcast Ep 6 — Hitting The Panic Button! 2 Replies
  7. I want your feedback! Help me out by taking the Game Journo Guides Reader Survey! 8 Replies
  8. Shop Talk: The First Graph From Hell 4 Replies
  9. Shop Talk: Writing A Book – How Hard is it REALLY? (Part I) Leave a reply