It’s pretty rare that I’d devote half a year to a single article, but I’ve been working on a piece exploring the different angles of the so-called “Death of Print” ever since I sat in on a panel of the same name at PAX East. Though that panel discussion was quite interesting, I wanted to take a broader look at the subject and gather perspective from other editorial folks across the gaming industry, so I spent quite a bit of time wrangling interviews. Though the finished piece was originally slated to run in a print issue of GamePro, the decision was made to have it only appear on GamePro.com. It’s ironic, perhaps, but I’m glad to see it finally out, and I’m really happy to see it has retained its massive length. Many thanks to the excellent editors who took the time out of their busy schedules for interviews for the piece.
Feel free to mosey on over to check out the full feature here at GamePro.
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Tags: Feature, GamePro, IGN, game journalism, death of print, print is dying, is print really dying, ziff davis, print industry, john davison, dana jongewaard, gary steinman, billy berghammer, chris dahlen, ben kuchera, game journalists, editors, commentary, print magazines, game industry
This entry was posted on September 30, 2010 at 9:16 am and is filed under GamePro. You can follow any responses to this entry through the RSS 2.0 feed.
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Feature: Is Print Really Dying?
Feel free to mosey on over to check out the full feature here at GamePro.
Share this:
Like this:
Tags: Feature, GamePro, IGN, game journalism, death of print, print is dying, is print really dying, ziff davis, print industry, john davison, dana jongewaard, gary steinman, billy berghammer, chris dahlen, ben kuchera, game journalists, editors, commentary, print magazines, game industry
This entry was posted on September 30, 2010 at 9:16 am and is filed under GamePro. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.